



Bubblegum Gun




This asset was created using Autodesk Maya and Substance 3D Painter (2021), with a focus on real-time performance and visual fidelity.
It features 2 UDIM texture sets at 4K resolution, maintaining a texel density of 17 px/unit to ensure consistent detail across the surface.
The model is optimized at approximately 70,000 triangles, making it suitable for real-time applications such as video games,
with additional optimization possible depending on the target platform. The primary goal of this project was to faithfully translate
the original 2D concept into a fully realized 3D asset, preserving its visual identity while adapting it for a game-ready pipeline.
Concept art by Lisa Gaudré.
Concept art: https://www.artstation.com/artwork/WXBDAX







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