ORamaVR Organic

Hemicolectomy

Removal Of Heart Operation

Knee Sergury

Hemihepatectomy – VR Medical Education Project
This project is a highly optimized VR simulation designed for medical education, specifically to train and educate users on hemihepatectomy operation.
I was responsible for the majority of the anatomical modeling, all animation and rigging, contributed to texturing,

and handled the rendering of both promotional images and video content.

The simulation was developed in Unity and carefully optimized to run smoothly on low-spec systems, ensuring accessibility and wide usability.
The project was successfully delivered under strict deadlines, demonstrating strong time management, efficiency, and a focused production pipeline.

Achilleas Apostolou: Creative/Technical Director
Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

Removal of a Heart Simulation – VR Medical Education Project
This project is a highly optimized VR simulation designed for medical education,

specifically to train and educate users on heart removal surgical procedures.
I was responsible for the majority of the anatomical modeling, all animation and rigging, contributed to texturing,

and handled the rendering of both promotional images and video content.

The simulation was developed in Unity and carefully optimized to run smoothly on low-spec systems, ensuring accessibility and wide usability.
The project was successfully delivered under strict deadlines, demonstrating strong time management, efficiency, and a focused production pipeline.
Achilleas Apostolou: Creative/Technical Director
Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

VR Medical Simulation Project: Knee Sergury
A highly optimized VR simulation developed for medical education, designed to train and educate users in a realistic and interactive environment.
I was primarily responsible for anatomical modeling, rigging, animation, contributing

significantly to the visual fidelity and functional accuracy of the simulation. I also supported the texturing process. Developed in Unity,

the project was carefully optimized to perform smoothly on low-spec systems,

ensuring broad accessibility and usability. The simulation was delivered successfully under tight deadlines,

highlighting my strengths in time management, workflow efficiency, and maintaining a focused production pipeline throughout development.
Achilleas Apostolou: Creative/Technical Director
Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

Hemihepatectomy – VR Medical Education Project
This project is a highly optimized VR simulation designed for medical education, specifically to train and educate users on hemihepatectomy operation.
I was responsible for the majority of the anatomical modeling, all animation and rigging, contributed to texturing, and handled the rendering

of both promotional images and video content. The simulation was developed in Unity and carefully

optimized to run smoothly on low-spec systems, ensuring accessibility and wide usability.
The project was successfully delivered under strict deadlines, demonstrating strong time management, efficiency, and a focused production pipeline.
Achilleas Apostolou: Creative/Technical Director
Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

Pancreatectomy – VR Medical Education Project
This project is a highly optimized VR simulation designed for medical education, specifically to train and educate users on Pancreatectomy operation.
I was responsible for the majority of the anatomical modeling, all animation and rigging, contributed to texturing,

and handled the rendering of both promotional images and video content. The simulation was developed in Unity and carefully optimized

to run smoothly on low-spec systems, ensuring accessibility and wide usability.
The project was successfully delivered under strict deadlines, demonstrating strong time management, efficiency, and a focused production pipeline.
Achilleas Apostolou: Creative/Technical Director
Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

VR Medical Simulation Project: Omental Bursa
A highly optimized VR simulation developed for medical education, designed to train and educate users in a realistic and interactive environment.
I was primarily responsible for anatomical modeling, rigging, and animation,

contributing significantly to the visual fidelity and functional accuracy of the simulation.

I also supported the texturing process. Developed in Unity, the project was carefully optimized to perform smoothly on low-spec systems,

ensuring broad accessibility and usability.
The simulation was delivered successfully under tight deadlines, highlighting my strengths in time management, workflow efficiency,

and maintaining a focused production pipeline throughout development.
Achilleas Apostolou: Creative/Technical Director

Antonis Tsioulis: 3D Generalist/(Modeling, Rigging, Animation)
Petros Haralampides: 3D Generalist/ (Texturing, rendering)

Nedjma Cadi: 3D Generalist /Virtual Humans Specialist

Hemihepatectomy

Splenectomy

Pancreatectomy

Bursa Omentalis

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