Sci-Fi Rifle

This is a real-time, game-ready sci-fi rifle created as a portfolio piece. It contains around 18k triangles, uses 1 material set, and includes 4K textures.

I also created 2K texture versions that work well with the asset.

The model was created in Maya, textured in Substance Painter, rendered in Arnold, and presented in Unity.

The concept art for this piece was created by Lei Zhang and was used as the main reference for the project.
Concept art:

https://www.artstation.com/artwork/Nqyn11

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