Sci-Fi Weapon

Game-ready sci-fi weapon created based on concept art by Mike Doscher.
For this project I focused on translating the concept into a functional and believable 3D asset, paying attention to mechanical logic, material definition,

and layered hard-surface forms. The goal was to challenge myself with complex shapes,

material variation, and futuristic industrial design while keeping the asset optimized for real-time use.
Technical Details
• 46k triangles• 2 material sets
Credits to Mike Doscher for the concept art:

https://www.artstation.com/artwork/qeJQ3N

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